PHOTOREALISTIC

Match to Live Photography

In this project, I used reference from live photography to creat a photorealistic duplicate. The following images show my reference and breakdowns of the layers that I used in order to achieve the final composition.

Final Composition

Reference and Set up

Layer Breakdowns

Original Photo
Original Photo
Cube for camera matching
Cube for camera matching
Chrome sphere for reflections
Chrome sphere for reflections
Wireframe
Wireframe
Shadow
Shadow
Ground Occlusion
Ground Occlusion
Key Light Diffuse
Key Light Diffuse
Fill Light Diffuse
Fill Light Diffuse
Specular Highlights
Specular Highlights
Environmental Reflections
Environmental Reflections
Dust and Defocus
Dust and Defocus
Grain
Grain
Occlusion
Occlusion
Bounce Light
Bounce Light

Window Sill

An experiment in lighting and shading in Cinema 4D. In this piece I attempt to emulate the "accidental" by allowing a certain amount of overexposure into the scene, a technique that I read was employed by The Lego Movie lighters in order to make it seem like the scene was filmed with a physical camera. Made in Cinema 4D and composited in After Effects.